Post by LiamJR24 on Feb 28, 2014 14:52:47 GMT -5
Liam Reilly conducted an interview with Pro Wrestling Insider on Wednesday 26th February, regarding his plans for 2014. Among the topics that came up were the plans for N.E.W., his title aspirations in CCP and his upcoming wedding. Top of Reilly's priorities was the challenge issued to Kai, for a Redeemer's Rules match at CCP's March Supershow. At the time of the interview the match had not yet been confirmed and Reilly was aware that there were concerns about the technicalities of the match. With that in mind, he decided to clarify a few things.
PWI: So, talk us through the Redeemer's Rules match. How does it work?
LR: It's much more simple than everyone thinks. The basic premise is, to win the match, you have to win three falls. It's not best two-out-of-three, it's potentially up to five falls. At the start of the match, both competitors can only win a fall via pin. Once they have pinned their opponent, they can only win the next fall via submission. However, until the wrestler who was pinned first has pinned their opponent, they can still only win their first fall via pin. Once a competitor has completed a submission and earned their second fall, they can then only win their third fall, and the match, by way of their opponent not answering the referees 10-count.
PWI: This all seems rather convoluted.
LR: You know what, it may well be. I might just be used to it, seeing as I made up the rules. But the important thing is that this is a true test of every skill needed to be a great wrestler. Also, it guarantees two things. No draws and no fluke wins. If it comes down to both competitors requiring the 10-count to win, it can only begin once one man is on his feet. Double countouts cannot occur. There are no DQs, no ring out countouts. You simply have to pin your opponent, then make him tap, then knock him out. If it takes an hour, it takes an hour. There are no time limits whatsoever. If the match has to go all night, it will.
PWI: So, talk us through the Redeemer's Rules match. How does it work?
LR: It's much more simple than everyone thinks. The basic premise is, to win the match, you have to win three falls. It's not best two-out-of-three, it's potentially up to five falls. At the start of the match, both competitors can only win a fall via pin. Once they have pinned their opponent, they can only win the next fall via submission. However, until the wrestler who was pinned first has pinned their opponent, they can still only win their first fall via pin. Once a competitor has completed a submission and earned their second fall, they can then only win their third fall, and the match, by way of their opponent not answering the referees 10-count.
PWI: This all seems rather convoluted.
LR: You know what, it may well be. I might just be used to it, seeing as I made up the rules. But the important thing is that this is a true test of every skill needed to be a great wrestler. Also, it guarantees two things. No draws and no fluke wins. If it comes down to both competitors requiring the 10-count to win, it can only begin once one man is on his feet. Double countouts cannot occur. There are no DQs, no ring out countouts. You simply have to pin your opponent, then make him tap, then knock him out. If it takes an hour, it takes an hour. There are no time limits whatsoever. If the match has to go all night, it will.